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independent [2021/07/09 05:38]
nybn [Michael Zannalbane]
independent [2021/07/12 14:58] (current)
zeezee Added link to Chloe's page
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 ===== Rose's Pack ===== ===== Rose's Pack =====
 ==== Max  ==== ==== Max  ====
 +
 +{{max.jpg?200}}
 +
 +**Sire:** Rose (Adopted)
 +
 +**Clan/Bloodline:** Ahrimanes
 +
 +**Gen:** 12th
 +
 +**Allegiance:** Independent
 +
 +**Age:** 76
 +
 +**Apparent Age:** 17
 +
 +**Hair color:** Black
 +
 +**Eye color:** Brown
 +
 +**Merits:** Secret Stash, Sabbat Survivor, Concentration
 +
 +**Flaws:** New Arrival, Special Responsibility, Shy
 +
 +**Background:** One of Rose's original coterie members. He wholly believes in their cause and would do anything to see it come to fruition. Despite being embraced in 1962 he has taken a liking to technology and computers, along with various tools that can assist with theft so that their brothers and sisters can survive. 
 +
 +He's something of a paranoid hoarder, and keeps stashes of supplies nearby in case the Ahrimanes might need them.
 ==== Monique  ==== ==== Monique  ====
-==== Noriko  ====+ 
 +{{monique.jpg?200}} 
 + 
 +**Clan/Bloodline:** Ahrimanes 
 + 
 +**Gen:** 10th 
 + 
 +**Allegiance:** Independent 
 + 
 +**Age:** 92 
 + 
 +**Apparent Age:** 28 
 + 
 +**Hair color:** Black 
 + 
 +**Eye color:** Green 
 + 
 +**Merits:** Inoffensive to Animals, Catlike Balance, Light Sleeper 
 + 
 +**Flaws:** New Arrival, Special Responsibility, Lazy 
 + 
 +**Background:** A former City Gangrel who spends most of her nights dreaming of a more interesting future. Monique was the first to meet Rose and propose expanding their pack together. They traveled all over the south and eventually met Muricia. Where the entire pack was changed into Ahrimanes. Monique is at home in any city, using local animals to help her scout out safe locations, and is disarmingly charming for a Gangrel. She uses this as an advantage to help the pack, and get others to do the heavy lifting for her. This skill is a double edged sword, and she often ends up relying on others so much she forgets to prepare herself. 
 +==== Noriko Tojo ==== 
 + 
 +{{norikotojo.jpg?200}} 
 + 
 +**Sire:** Rose (Adopted) 
 + 
 +**Clan/Bloodline:** Ahrimanes 
 + 
 +**Gen:** 9th (Originally 11th) 
 + 
 +**Allegiance:** Independent 
 + 
 +**Age:** 42 
 + 
 +**Apparent Age:** 23 
 + 
 +**Hair color:** Black 
 + 
 +**Eye color:** Brown 
 + 
 +**Merits:** Inoffensive to Animals, Bruiser, Hidden Diablerie, Language (Japanese, English) 
 + 
 +**Flaws:** Enemy (Tzimisce 1), Territorial, Permanent Fangs 
 + 
 +**Background:** In life the daughter of a Yakuza Boss who was active in the United States from the 70s to late 80s. She traveled often between Japan and New York, being thrown into the classrooms of two different cultures while her dad was always away on business. She became something of a loner, except when it came to sports. Out on the field she could destroy anyone in soccer. Off the field she got involved with delinquent groups and eventually her own gangs. She was injured in a gang shootout late one night, and was embraced by a 10th Generation Gangrel.  
 + 
 +Her unlife possessed many similarities to her mortal life. There were constant gang battles in the streets of New York as the Camarilla and Anarchs struggled to carve out their territories in the early 2000s while Jane was cementing her power. During one of these fights, she lost control and diablerized a Tzimisce. The act slowly ate away at her soul every moment she was awake, until finally she was convinced the only way to make up for it was watch the sun rise.  
 + 
 +But then Rose and her Ahrimanes pack found Noriko out in the woods. They somehow convinced her there was more to life than turning to ash. Another way she could redeem herself. Noriko has been a part of their clan since that night, searching for the answer that will let her soul rest. She acts as the groups muscle and uses her expertise with weapons to keep their pack safe. 
 ====== Followers of Set ====== ====== Followers of Set ======
 The Followers of Set also have a temple in Queens. They have kept a low profile, and have been known to help all sides, at once ingratiating and alienating themselves from the other sects. They are small enough to not be seen as a threat, and valuable enough that though none will admit it, many wish for them to stay. The Followers of Set also have a temple in Queens. They have kept a low profile, and have been known to help all sides, at once ingratiating and alienating themselves from the other sects. They are small enough to not be seen as a threat, and valuable enough that though none will admit it, many wish for them to stay.
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 citing the religious teachings of the Followers with a strange, quiet fervor. Since then, she's been a staple of the Setite presence within New York, her mysterious charisma bending kine and kindred alike to temptation with a silken ease. Her tactics are far less direct than most within the temple, but her whispers always wear down her victims' resolve in the end. Some believe she inherited the soul of the Snake of Eden. Others say she's a childe of Set himself. The truth remains unknown, and those who look to closely for it find themselves slipping into sweet, sweet temptation... citing the religious teachings of the Followers with a strange, quiet fervor. Since then, she's been a staple of the Setite presence within New York, her mysterious charisma bending kine and kindred alike to temptation with a silken ease. Her tactics are far less direct than most within the temple, but her whispers always wear down her victims' resolve in the end. Some believe she inherited the soul of the Snake of Eden. Others say she's a childe of Set himself. The truth remains unknown, and those who look to closely for it find themselves slipping into sweet, sweet temptation...
 ===== Player Characters ===== ===== Player Characters =====
-==== Ava  ====+==== Avrora Mamonova, aka 'Ava' ==== 
 + 
 +{{ava.jpg?200}} 
 + 
 +**Sire:** Bast Shehata (Adopted 6th gen) 
 + 
 +**Clan/Bloodline:**  Banu Haqim / Warrior Setites (Adopted) 
 + 
 +**Gen:** 8th 
 + 
 +**Allegiance:** Independent, Followers of Set (Cult of Taweret, Warriors) 
 + 
 +**Age:** 101 
 + 
 +**Apparent Age:** 23 
 + 
 +**Hair color:** Dyes often, naturally blonde.  
 + 
 +**Eye color:** Blue 
 + 
 +**Merits:** Addictive Blood, Blush of Health, Indelible, Setite Initiate, Eat Food, Language (x2) 
 + 
 +**Flaws:** Infertile Vitae, Outcast (Assamite), Heartless 
 + 
 +**Road:** Path of Ecstasy  
 + 
 +**Background**: Avrora came from a distinguished Russian family and served in WW2 as an intelligence officer. While stationed in the Persian corridor, she had the misfortune of catching the eye of a wandering Assamite, who concluded she would be an ideal recruit to bring into the fold as either a warrior or vizier. The warriors won out, and she was embraced against her will after her cover was blown at the 1943 Tehran conference between the Allied European leaders. 
 + 
 +She was quickly brought up to speed and the Assamites made use of her talents of seduction and intellect to fight their wars out in the open with intelligence, spycraft, and when needed hit jobs. That is until she was noticed by the Setites and quickly seduced by their enticing offers. Their promises and religion resonated with her soul. Ava grew dissatisfied with her Assamite leash and wanted out.  
 + 
 +The Setites made it happen, in exchange for her eternal loyalty and the opportunity to diablerize her sire, who was a notorious Assamite general. She lured her general to a rendezvous where the security had been compromised by the Setites and the Setite Warrior Bast Shehata ambushed him and consumed his soul. She then removed Avrora's heart for safe keeping, and intends not to return it until Avrora proves her absolute loyalty to the clan. Bast believes the only way she can do this is by abandoning the Path of Ecstasy, to take up the Path of the Warrior and prepare for Set's final return. 
 + 
 +Ava may have other plans. But her blood has been highly altered with Setite sorceries, giving her many traits unique to the clan, while leaving her sterile and unable to create childer. This setback, along with her being at the mercy of her adopted Sire, makes any move to work against Bast incredibly dangerous.  
 + 
 +No one knows why Ava is in New York, but the local Setite businesses and temples readily jumped at the opportunity to have an Ancilla close at hand. She masquerades as a Toreador or a regular follower of Set when it suits her.
 ====== Giovanni ====== ====== Giovanni ======
 The Giovanni have a strong presence in Queens, controlling The Basement nightclub as well as the Credmoor Health Center. Their truce with the Camarilla has kept them safe, and their willingness to deal with the Anarchs has kept them profitable. The Giovanni have a strong presence in Queens, controlling The Basement nightclub as well as the Credmoor Health Center. Their truce with the Camarilla has kept them safe, and their willingness to deal with the Anarchs has kept them profitable.
Line 121: Line 232:
 **Background:** In Life: Rolando, or Lan as he was called to his friends, was the typical Giovanni in many regards: Wealthy, Smart, and sociable. He studied for years, got into an ivy league school on his families money, and began to work the family business. He was a frontman for several of his families operations in the late 80's as he proved his worth, always especially noted for being able to talk to anyone, even a person he hated, with a calm demeanor, earning him the nickname of The Lips. In his early 30's he was approached by his grandfather, a member higher up in the family, and offered to be Embraced into the family, something that even he had only heard rumors of. He accepted and never looked back. **Background:** In Life: Rolando, or Lan as he was called to his friends, was the typical Giovanni in many regards: Wealthy, Smart, and sociable. He studied for years, got into an ivy league school on his families money, and began to work the family business. He was a frontman for several of his families operations in the late 80's as he proved his worth, always especially noted for being able to talk to anyone, even a person he hated, with a calm demeanor, earning him the nickname of The Lips. In his early 30's he was approached by his grandfather, a member higher up in the family, and offered to be Embraced into the family, something that even he had only heard rumors of. He accepted and never looked back.
 In Death: After his embrace he had more learning to do, and he took to it with a gusto. His ability to talk to anyone helped greatly with learning the many rituals his family knew, and he poured himself into the study of death. In the mid 2000's he was eventually tasked by his grandfather to go to New York City and represent the family and simply watch and wait. And there he went, a smile for everyone without revealing for a second the literal piles of corpses and the ghosts that lingered in the lowest depths of the Giovanni House in Queens. In Death: After his embrace he had more learning to do, and he took to it with a gusto. His ability to talk to anyone helped greatly with learning the many rituals his family knew, and he poured himself into the study of death. In the mid 2000's he was eventually tasked by his grandfather to go to New York City and represent the family and simply watch and wait. And there he went, a smile for everyone without revealing for a second the literal piles of corpses and the ghosts that lingered in the lowest depths of the Giovanni House in Queens.
-===== Owner of The Basement: Lydia =====+===== Owner of The Basement: Lydia Milliner ===== 
 + 
 +**Clan/Bloodline:** Giovanni 
 + 
 +**Gen:** 9th 
 + 
 +**Allegience:** Giovanni 
 + 
 +**Age:** 86 
 + 
 +**Apparent Age:** 28 
 + 
 +**Hair color:** Black 
 + 
 +**Eye color:** Brown 
 + 
 +**Merits:** Enchanting Voice 
 + 
 +**Flaws:** Unconvinced, Spread Thin 
 + 
 +**Background**: Born into the Miliner bloodline of the Giovanni in the southern states, Lydia grew up knowing she was special, and unwilling to wait for her gift to be handed to her. She didn't know the family secret, but she did know that they were different from the families of her friends. She went to the best schools, got the best education, and only associated with the best people. She was dissatisfied, however, with the idea of working her way up the family business behind a long line of old men long past their prime. She struck out on her own, moving to California to study. She was arrogant, but had the talent to back that up, even in an era when most women would have had a difficult time succeeding. She did so well that she forgot about her family and their mystery. 
 +The moment she ceased to take an interest in the family business, however, her luck took a turn of the worse. She was harrassed, fired, and unable to find another job. Soon she couldn't find any work at all. Destitute, she returned to her family, her confidence shaken.  
 +It was then that she was embraced and introduced to the true Miliner line. It didn't take much research for her to realize that it had been her family sabotaging her to draw her back in. Her anger at their betrayal was complete, but she has, until now, worked faithfully for the family and positioned herself the middle of their New York interests, including as operator of The Basement club. 
 ===== Members ===== ===== Members =====
 ==== Alexandra Devis ==== ==== Alexandra Devis ====
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 This didn't just attract wraiths. Malkavians flocked to her, and she welcomed them. She needed both patients and staff for her fantasy, although it is unclear at times who is which. Each night, they play out the same scenes, a twisted game of analysis and torture. These volunteers, and even the morbidly curious and disturbed who have braved a visit, are usually safe from more permanent therapy, but that does not hold true of involuntarily committed guests. The Giovanni, and even the Tremere, have called upon her services to 'cure' those who don't see situations the same way they do. Because of this, and because those who aren't committed are usually left unmolested, she and her coterie have been afforded a surprising amount of protection. This didn't just attract wraiths. Malkavians flocked to her, and she welcomed them. She needed both patients and staff for her fantasy, although it is unclear at times who is which. Each night, they play out the same scenes, a twisted game of analysis and torture. These volunteers, and even the morbidly curious and disturbed who have braved a visit, are usually safe from more permanent therapy, but that does not hold true of involuntarily committed guests. The Giovanni, and even the Tremere, have called upon her services to 'cure' those who don't see situations the same way they do. Because of this, and because those who aren't committed are usually left unmolested, she and her coterie have been afforded a surprising amount of protection.
 ===== Player Characters ===== ===== Player Characters =====
-==== Aisha ====+==== Aisha della Passaglia ==== 
 + 
 +{{aisha.jpg?200}} 
 + 
 +**Sire:** Paola della Passaglia (Giovanni Revenant Bloodline) 
 + 
 +**Clan/Bloodline:** Caitiff  
 + 
 +**Gen:** 9th 
 + 
 +**Allegiance:** Giovanni / Lydia Miliner (Regnant)  
 + 
 +**Age:** 61 | Ghouled: 1980 | Embraced: 2010 
 + 
 +**Apparent Age:** 20  
 + 
 +**Hair color:** Black/Green underlayer 
 + 
 +**Eye color:** Amber 
 + 
 +**Merits:** Coldly Logical, Concentration, Benevolent Domitor, Multilingual, Medium (Nightmares only), Revenant Disciplines (Auspex, Necromancy, Fortitude) 
 + 
 +**Flaws:** Tic/Twitch (Smoking), Nightmares, Seizures 
 + 
 +**Road/Path:** Humanity 
 + 
 +**Background:** In Life: Daughter of Asian and Italian immigrants, Aisha's family came from a line of witches that caught the interest of the Della Passaglia family in the 15th century as they began setting up operations all over East Asia. Primarily used as ghouls, they eventually moved back to the United States to pursue family interests, and so Aisha was born in the Americas at the cusp of the information age. 
 + 
 +She became fascinated with writing and investigative journalism, using everything at her disposal to learn more about the world. Early on this led to her contributing to a few media pieces for the family, highlighting their generous charity contributions and fund raising efforts. Her intuition however, told her that something was very wrong. Stories didn’t add up. Some of the charities were just shell corporations that funneled the money to other corporations of dubious origin. If the family was in the business of money laundering, what other secrets might they be hiding? 
 + 
 +Her aptitude in discovering the truth led her down the dark path of her family's secrets and those of the Giovanni. Eventually she dug too deep for her own good and was given an ultimatum: Become a ghoul and study necromancy, with embrace in the cards if she excelled, or sink to the bottom of the ocean with brand new cinderblock shoes. 
 + 
 +It wasn't much of a choice, so she turned her talents to investigative work for the family while struggling with the utter addiction that was vitae. She was given to the Milliners as an assistant in all their affairs for three decades, and was eventually given a proxy kiss by a relative of the Della Passaglia family, infamous among the top minds of the family for breeding ghouls into highly observant revenants. 
 + 
 +- 
 +In Death: Being a gifted student with a love for problem solving and the three decades she had to study necromancy as a ghoul couldn’t prepare her for the cruel twists fate had in store. The embrace didn’t go as planned. She was reborn as a Caitiff, and deemed an unfortunate disappointment by the Giovanni family, despite the protests of her sire who knew how talented Aisha was. After a short time under Paola’s tutelage, they shipped her off to New York to assist Rolando Giovanni, who saw fit to bind her into Lydia’s care. 
 + 
 + 
 +Despite being a Caitiff and treated poorly by other members of the extended Giovanni family, there are some that recognize her unique talent and may want to use her as their own tool to reshape their personal fortunes. Even a Caitiff of low generation could be very powerful, and Aisha was lucky enough to be given the proxy kiss by an eighth generation member responsible for overseeing one of the eastern revenant families. 
 + 
 +Aisha has no love for her extended family save Lydia and her sire, Paola; most are disgusting brutes with their heads stuck so far up their asses they turn a blind eye to all kinds of horrible crimes committed by their proxy kin. However, some treat her kindly, and they did teach her that there was more to the universe than what she could see in front of her. A whole reality that almost no one could perceive, filled with danger, excitement, and the forgotten knowledge of their ancestors. A place that faith alone failed to reach, but when combined with magic could open the threshold. For that gift, she is obligated to do as they wish. 
 + 
 +Aisha suffers from a unique condition among kindred since her embrace. The grand mal seizures she occasionally experienced as a mortal became much worse. But there is a second far more terrifying change. Every night before she awakes, she is locked in terrible nightmares without fail. In these nightmares spirits and wraiths show her many disturbing things. Sometimes she sees flashes of their past, their present, or is herself hunted in an inescapable labyrinth by creatures that defy description.  
 + 
 +As part of her personal studies, she is currently in search of an artifact rumored to be somewhere in New York that would let her see effortlessly into the Shadowlands, and perhaps more... 
 +====== Salubri ====== 
 +==== James White ==== 
 + 
 +{{jameswhite.jpg?200}} 
 + 
 +**Sire:** Broken Mirror 
 + 
 +**Clan/Bloodline:** Malkavian 
 + 
 +**Gen:** 13th 
 + 
 +**Allegiance:** Independent, Arturia 
 + 
 +**Age:** 29 
 + 
 +**Apparent Age:** 22 
 + 
 +**Hair color:** Brown 
 + 
 +**Eye color:** Hazel 
 + 
 +**Merits:** Oracular Ability 
 + 
 +**Flaws:** Overstimulated, Addict (Meth) 
 + 
 +**Road:** Humanity 
 + 
 +**Background**: One of the few kindred to succeed in not only surviving an encounter with Arturia, but befriending her, James is Arturia's anonymous contact and ally on the streets. He keeps her updated about the going ons in and around Queens, and in exchange she offers him protection in the few times drug deals go wrong or other kindred try to take advantage of his madness. 
 +===== Player Characters ===== 
 +==== Arturia Pendragon ==== 
 + 
 +{{arturia.jpg?200}} 
 + 
 +**Sire:** Gabriel 
 + 
 +**Clan/Bloodline:** Warrior Salubri 
 + 
 +**Gen:** 6th 
 + 
 +**Allegiance:** Independent, Clan Salubri, Mia 
 + 
 +**Age:** 1609 
 + 
 +**Apparent Age:** 21 
 + 
 +**Hair color:** Black 
 + 
 +**Eye color:** Blue 
 + 
 +**Merits:** Code of Honor, Iron Will, Early Riser, Blooding By The Code, Golconda Seeker (5) 
 + 
 +**Flaws:** Infertile Vitae, Hunted Like a Dog, Odd Eye (2) 
 + 
 +**Road:** Code of Samiel 
 + 
 +**Background**: Embraced by Samiel's child Gabriel while the older kindred was travelling to the North through the lands of Britannia, Arturia found herself suddenly thrust into the cruel and unforgiving world of ancient kindred society. Back then, the masquerade was far less a concern, and many vampires openly showed feats of superhuman ability, becoming immortalised in legend. Arturia, despite not knowing it then, would become one such Kindred. Charged with the protection of a healer Salubri, Guinevere, she sought to bring order and peace to the kingdom she had been born to. She began to gain repute after her feats of bravery and might in battle showed her to be a mighty warrior; though she hid her true name and gender behind the mantle of Arthur. Over many years of fighting, she eventually came to claim the throne and assume the title of King of Britannia, forming a coterie of loyal kindred around her. And for a time, all was well. Her loyal friend of the Founderless Clan Tremere enchanted a mighty blade for her, her loyal knights gathered of the clans Ventrue, Lasombra and Brujah reinforced her martial prowess and helped repel countless foes from Britannia's lands. But tragedy struck, shortly after Guinevere had sired her first childe. On their way returning, Baali struck, hunting Guinevere for diablerie. Guinevere's child escaped, but Guinevere was not so lucky. Lancelot arrived to try and save his beloved Healer, but was too late, flying into frenzy at the realization of what had happened to her. 
 + 
 +  
 +Time passed, as it's prone to doing. Arturia stepped down from the throne, dedication herself to the protection of Guinevere's Childe. But as the healers must do, she set off in search of Golconda, choosing to head eastward. Arturia was left alone. She denied herself sleep, for it was she who must watch over the dwindling remains of her once proud clan. She watched for centuries, unable to have childe of her own to reinforce her dying bloodline. Until, she found herself in a small house in Far Rockaway in Queens. And until, she got a call from Guinevere's childe. Not much, just a room number at the local hospital and a ' goodbye'. And so, the once proud king gathered her blade and bike, and made her way to take a new charge on, and to protect her blood once more. 
 +==== Mia Brunelli ==== 
 + 
 +{{miabrunelli.jpg?200}} 
 + 
 +**Sire:**  Enide 
 + 
 +**Clan/Bloodline:** Salubri 
 + 
 +**Gen:** 7th 
 + 
 +**Allegience:** Independent 
 + 
 +**Age:** 18 
 + 
 +**Apparent Age:** 18 
 + 
 +**Hair color:** Brown 
 + 
 +**Eye color:** Green 
 + 
 +**Merits:** Eidetic Memory, Oracular Ability 
 + 
 +**Flaws:** Cursed(progressive blindness with increased Humanity), Phobia(thanatophobia, particularly the smell) 
 + 
 +**Background:** Mia was born and raised in the shadows of Big Ellis in the Ravenswood Projects of Queens as the eldest of a family of seven.  and in one of the largest cities in the world, never really saw much of anything. Her life wasn't bad, but it was hard. Her family lived month to month, with her father working in a nearby factory, and her mother at a daycare. She grew up tough but happy, and protective but kind. She was, however, singularly gifted. Her family stressed her education, and in between juggling responsibilities at home and her own part time job, she managed to get decent grades, and everyone was hopeful she would be the first in living memory to go to college. She was going to be a doctor of pediatrics. She nearly was.  
 +Her father was diagnosed and died of a work-related cancer when she was 15. The compensation from the company was hardly sufficient to support a family, and her mother crumbled under the stress of keeping them together. A few of her siblings were moved to the homes of relatives, a few were taken by protective services, and within a year, Mia was alone with her mother, whose failing health, mentally and physically, meant on a good day she was asleep. On a bad day she was out of control. 
 +Mia refused to leave, but without any support, was left to make decisions for both herself and her mother. She grew embittered, not by the situation, but by the lack of understanding from others. Having taken responsibility, she blamed herself for their situation, and anger grew into rebelliousness. Her grades fell, and her friendset grew at once older and more unruly. She was arrested on minor charges a few times, but was just brought back to her home and left alone.  
 +The summer she was 17, she went to visit her siblings for a few weeks. When she came back, she found her mother dead in bed, and that way for several days in the abandoned house. She blamed herself for not being there, and was unable to move on. She moved to her grandparent's house, but spent more time on the streets than at home. Filled with self-blame and anger, Mia began to spiral into many of the same behaviors her mother had. On her final day as a conscious mortal, she had been out too late with people she shouldn't know, doing things she shouldn't do. It was just a normal night for her until finding a woman collapsed. What she thought to be a medical problem turned out to be domestic violence, and in trying to help, Mia found herself caught up in a situation that quickly grew out of hand, and none of her 'friends' were there to support her.  
 +It only took a few blows for the damage to be done. Even if she woke again, it would be with a host of disabilities on top of mental health issues she was already facing. She spent a week in a coma, and then rather mysteriously, died. In truth, she was mostly healed by an ancient Salubri who had chosen to embrace her. Although the embrace had been purposeful, the timing was not. A Malkavian had warned her Sire of their imminent diablerie at the hands of a Tremere which forced her hand. A serious, calculating woman, her Sire had no choice but to have her childe diablerize her, and entrust her training as a healer to an unlikely mentor: a warrior.
 ====== Unaffliated ====== ====== Unaffliated ======
 ==== Anita Dragomir ==== ==== Anita Dragomir ====
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 In time she grew to have a reputation in the Transylvanian countryside: "When you hurt a maiden or mother, Dark Anita will see it and repay the wrong 3 fold." It didn't take long for the lord of the land, Alexandru to hear and one fateful night, nearly a decade after her husbands death, claimed her as her own. In time she grew to have a reputation in the Transylvanian countryside: "When you hurt a maiden or mother, Dark Anita will see it and repay the wrong 3 fold." It didn't take long for the lord of the land, Alexandru to hear and one fateful night, nearly a decade after her husbands death, claimed her as her own.
 In Death: If the People feared Dark Anita in the prime of her life, they would live in horror of her in the prime of her unlife. Under the Lord Baciu she would become feared for her use of the Koldunic magics. Wherever they went she could be heard, as a whisper on the winds, and a cold wind from the mountains followed her everywhere, sending men to their deaths. In time the new century came and she left her Master and her great grand daughters to watch the land, while she traveled to America, watching over those who would claim the name Tzimisce with scorn and the care of a wary Wife or Mother-In-Law. Her hand ready to help or poison at a moments notice. In Death: If the People feared Dark Anita in the prime of her life, they would live in horror of her in the prime of her unlife. Under the Lord Baciu she would become feared for her use of the Koldunic magics. Wherever they went she could be heard, as a whisper on the winds, and a cold wind from the mountains followed her everywhere, sending men to their deaths. In time the new century came and she left her Master and her great grand daughters to watch the land, while she traveled to America, watching over those who would claim the name Tzimisce with scorn and the care of a wary Wife or Mother-In-Law. Her hand ready to help or poison at a moments notice.
 +==== Azella ====
 +
 +{{azella.jpg?200}}
 +
 +**Sire:** Multiple/Unknown
 +
 +**Clan/Bloodline:** Tzimisce
 +
 +**Gen:** 8th
 +
 +**Allegiance:** None
 +
 +**Age:** 21
 +
 +**Apparent Age:** 20
 +
 +**Hair color:** Black
 +
 +**Eye color:** Brown
 +
 +**Merits:** Apostate (Replacing Auspex), Berserker, Bruiser, Pain Tolerance, Promethean Clay
 +
 +**Flaws:** Flesh Eater, Territorial, Eerie Presence, Beacon of the Unholy
 +
 +**Road:** Path of Metamorphosis
 +
 +**Background**: Created by a group of Baali with the intent of forming a body for their demonic master. However, they failed to take all precautions, and the body's original soul remained within. It broke free, diablerising its creators and fading into the night. It now stalks the Forest Park in Brooklyn, feeding from wildlife and the occasional unfortunate person who wanders a little too late at night.
 +
 ==== Granpa Nite(The Trader)  ==== ==== Granpa Nite(The Trader)  ====
  
Line 294: Line 588:
  
 **Background**: Once a target for recruitment by the Toreador, Princess was a popular internet personality in life. An idol, brought to America to conquer a new demographic, her popularity was on the rise. However, her sire saw beneath the surface, deep into the twisted mind beyond the facade. Utterly psychopathic even in life, Princess was the ideal Childer for any depraved son or daughter of Malkav. However, the blood ran too thin, too little, too late. She came back, but as a thin blood, a duskborn. Her sire considered abandoning her, but to his surprise she was already gone. She spent the year after her embrace studying, practicing, learning what she was as she finally threw aside her obsolete humanity. And now, she makes her return debut to the limelight, ready to corrupt and draw forth the madness within her adoring fans. **Background**: Once a target for recruitment by the Toreador, Princess was a popular internet personality in life. An idol, brought to America to conquer a new demographic, her popularity was on the rise. However, her sire saw beneath the surface, deep into the twisted mind beyond the facade. Utterly psychopathic even in life, Princess was the ideal Childer for any depraved son or daughter of Malkav. However, the blood ran too thin, too little, too late. She came back, but as a thin blood, a duskborn. Her sire considered abandoning her, but to his surprise she was already gone. She spent the year after her embrace studying, practicing, learning what she was as she finally threw aside her obsolete humanity. And now, she makes her return debut to the limelight, ready to corrupt and draw forth the madness within her adoring fans.
-==== Zoe  ====+ 
 +==== Sasha "The Sculptor" ==== 
 + 
 +{{sasha.jpg?200}}{{sasha1.jpg?200}} 
 + 
 +**Sire:** Tanya Malinkova 
 + 
 +**Clan/Bloodline:** Tzimisce 
 + 
 +**Gen:** 6th 
 + 
 +**Allegiance:** Herself 
 + 
 +**Age:** 713 
 + 
 +**Apparent Age:** 25, but changes regularly 
 + 
 +**Hair color:** Black, but changes regularly 
 + 
 +**Eye color:** Amber, but changes regularly 
 + 
 +**Merits:** Bioluminescence, Promethean Clay, Inoffensive to Animals, Unbondable, Multi-Lingual, Grand Library, Eidetic Memory, Sturdy, Huge Size, Controllable Night  
 +Sight, Bruiser 
 + 
 +**Flaws:** Ancestral Soil Dependency, Beacon of the Unholy, Eerie Presence, Vengeful 
 + 
 +**Road/Path:** Path of Self-Focus 
 + 
 +**Background**: Born into the Grimaldi family in the late middle ages in what would come to be Germany, Sasha came into contact with kindred society almost from the start of her life. She was raised to be yet another useful part of the Revenant family, a connection for the Sabbat to the human world and its few benefits.  
 +But early on the woman realised that she wasn't quite like the others, where other youths would cower in fear of their vampiric masters, Sasha showed calculated respect and subservience. Where others clung to morals and humanity, Sasha started to forge herself into someone capable of self-sufficiency... when the time was right of course. But when she came of age and was about to be sent off to work for the Sabbat, to keep the Masquerade and supply her superiors with the coin needed to go after their nightly business, when she was to be bound to the local bishop overseeing her family branch... that was when she for once faltered, the taking of her free will would be a severe wrench in her machinations, her plans. There was nothing she could do of course... she was cunning sure, but that wouldn't help against the magic of the bond. At the time it was a relatively recent and rare development for some of the Grimaldi to be bound, to assure there was going to be no betrayal. 
 +As such Sasha hadn't been able to prepare for it, to find some kind of loophole, but... fate shone upon her with benevolent light. For when she had almost resigned herself to her fate already and tasted the bishop's vitae... she didn't feel anything. No need to follow orders, no urge to prove herself or to keep her master happy. Nothing but her own will. 
 + 
 +Of course she played along and for years did her part as a Grimaldi, bringing in money and doing what she needed to please her masters. It was a prime opportunity to craft connections and familiarise herself with the kindred world after all. And eventually her efforts payed off, her work got recognised, by a Paladin of all people, a Rus Tzimisce by the name of Tanya Malinkova. She took her along on a journey through Wallachia and eventually into Rus' territory. It was meant to be not only a physical but also a spiritual journey and Tanya told her much about the ancient history of the the clan and its predecessors, of the Shaper, Ynosh, Yorak, The Dracon and more. About their traditions and the ancient pacts some of them had made with a being of immense power. Sasha learned of the Lelék and the spirit in all things, how to honor them, how to entice them, how to utilise them. And after a few more years of servitude she finally tasted the crimson vitae of her sire as she breathed her last and first. 
 +- 
 +More time went by and she studied both fleshcrafting and koldunic arts from her sire, who still believed her to be bound and at her every beck and call... but eventually, when Malinkova's font of wisdom ran dry, Sasha did the same to her sire and drained her fully when she least expected it. The diablerie of her sire was but the first step though to true freedom and even if they had lived secluded, away from other kindred, she still had to lay low for now. Amass power and experience, ripen her arts and forge herself into a tool of her desires. For a while she donned Malinkova's appearance and identity, she had studied her master long enough to pull off a decent job and use her once more to further her own goals. As such the decades went by and eventually she returned to her original homecountry. On a full moon night she set her sights on the haven of Anselm the Pious, the very bishop she was once supposed to be bound to, one of the few that started the practice in the Grimaldi family that early. With the Lelék on her side, Sasha tore the very earth beneath the haven asunder and watched the building above crumple like a brittle shack in a storm. When the bishop finally emerged from the wreckage, skull half caved in and bones broken, he gazed upon the shape of the dragon, an homage to her heritage, her war form. That was the last he saw before he too was drained like her sire before, mercilessly, fully... 
 +- 
 +It was after this deed that Sasha made a sentimental mistake, thinking of her family, the people that were once close to her and went through similar experiences, that had their freedom denied and were only used for other's gain... She freed them, five in total, Grimaldi that had been in the service of the bishop. Sasha took them in and started to teach them, similarly to how Malinkova had once taught her... though less thoroughly, she was all too much aware of ending on the other side of the fangs. But what she didn't consider was how deep the manipulation of her fellows had run, how much they had accustomed themselves to the lack of freedom and the subservience seeping through them. And one night her five disciples came, freshly embraced and in company of ghouls and other kindred to destroy her for what she had done. Sasha was forced to flee, taking into the night and leaving behind what she had thought to be her home. But she didn't stay away for long... revenge lay on her tongue and she could already taste the vitae of those that had betrayed her. One by one she started to hunt them, first those that knew about her diablerie of Anselm... there was no need to let history repeat itself, even if she still wore the guise of her sire. But the five traitors she had left for last, Markolf was the first she found and eventually left for the sun, turned into a groteque statue of flesh and pain, Kathrin the second, equally left a sculpture of groteque beauty before the sun finally released her. The other three... Didrich, Ludolf and Alda... they had gotten notice of her acts and had fled across the ocean to the west, to the new world. 
 +- 
 +Driven by her revenge, Sasha followed them across, but eventually lost their trail. But she had time, she was patient and eventually she would find them to exact her vengeance. In the meantime she could did as she had before, build up power, prepare, learn... but also enjoy her freedom. Sooner or later she would hear of her enemies, sooner or later she would find them... and then... this time... nothing would be able to safe them. 
 +==== Zoe Drakos ==== 
 + 
 +**Sire:** The Eater 
 + 
 +**Clan/Bloodline:** Malkavian 
 + 
 +**Gen:** 5th 
 + 
 +**Allegience:** Independent 
 + 
 +**Age:** 2800 
 + 
 +**Apparent Age:** 18 
 + 
 +**Hair color:** Black 
 + 
 +**Eye color:** Brown 
 + 
 +**Background**: Zoe is not her name. Her name was taken from her because names have no meaning. Who she was does not matter, nor who she will be, because neither of these exist. Neither does the present. They are all manifestations of what is, which we can never hope to experience. Time does not move forward. We exist at all points throughout our existence simultaneously.  
 +We are all connected. We are all connected through our progenitor, and all exist within him. There can be no conflict if we are all one. All perceived conflict is an illusion caused by our inability to see that neither side exists. We are one. We are none. 
 +Lifetimes pass in a single breath, the reign of nations no more than the dying light of sunset on an Autumn day, eras the turning of the seasons, fading to winter only to rise again with renewed hope but little change. One's history is irrelevant. It is our connection to others that create a relief of meaning.  
 +I did not see Enoch, but I could still feel its loss reverberating through the too casual words of its children. We still feel it because it is in our blood, binding us all together. I did see Carthage fall, and tried to welcome the Brujah with the mercies of madness when their grief was inconsolable. I felt Saulot die. Just as his childer gave us succour, I have helped them ever since. I did not know what a sense of humor he had! It is difficult to not look on the Tremere and laugh, then pity them because they do not get the joke. It was to my great shame that I was far too old to join the Camarilla, and far too honest to join the Sabbat. It was good fortune I did not. The constant troubles would have quickly grown dull. 
 +There are much larger games at play that last much longer than a Kindred's lifespan. How can a child be expected to participate in a game for adults? We are their shepherds until we are not. There is no need to fear. The unknown is terrifying, but the unknowable will wash over you like a wave so far overhead that it appears to be just a faint ripple in the sky.
 ===== Player Characters ===== ===== Player Characters =====
-==== Hana ==== +==== Hana West ==== 
-==== Mari ====+ 
 +{{hanawest.jpg?200}} 
 + 
 +**Sire:** Mari Ito 
 + 
 +**Clan/Bloodline:** Volgirre Toreador 
 + 
 +**Gen:** 11th 
 + 
 +**Allegiance:** Independent 
 + 
 +**Age:** 24 (Died at 24) 
 + 
 +**Apparent Age:** 20 
 + 
 +**Hair color:** Brown 
 + 
 +**Eye color:** green 
 + 
 +**Merits:** Enchanting Voice, Volgirre, Acute Sense: Touch, Pain Tolerance 
 + 
 +**Flaws:** Bond Junkie, Long Bond, Overstimulated, Dull Bite 
 + 
 +**Road:** Humanity 
 + 
 +**Background**: A young woman living in Manhattan, Hana struggles by making ends meet. In the day she works at a nearby local library, and at night she cams for extra cash. After a chance encounter with a kindred, she was embraced after being intensely fleshcrafted into a new person. Forever changed by the experience, she now seeks to learn under her Sire's teachings. 
 + 
 +==== Mari Ito ==== 
 + 
 +{{mariito.jpg?200}} 
 + 
 +**Sire:** Aaron O'Connor/Aleksei 
 + 
 +**Clan:** Toreador Volgirre 
 + 
 +**Gen:** 10th 
 + 
 +**Allegience:** None(Camarilla) 
 + 
 +**Age:** 23 
 + 
 +**Apparent Age:** 23 
 + 
 +**Hair Color:** Black 
 + 
 +**Eye Color:** Dark Brown 
 + 
 +**Merits:** Volgirre(2), Medium(2), Language(1),Enchanting Voice(2) 
 + 
 +**Flaws:** Touch of Frost(1),Deathsight(2), Cold Breeze(1),Cast No Reflection(1),Sire's Resentment(1) 
 + 
 +**Background:** Mari's was a rising star in the LA music scene. A transplant from Japan ostensibly on a student visa, she spent more time finding places to play than actually studying, and was regularly playing in clubs all over the city by the end of her freshman year. A versitile voice, she sang everything from backup for bad R&B groups, to jazz in dive bars, to recording for techno tracks that she would never be credited for. Finally, she found her own band and some success in an eclectic mix of punk and electro-jive, and turned that into modeling work after being 'discovered' at a gig, at a bar she was far too young to be in. She wasn't famous, but she was on her way. 
 + 
 +No one knew what to make of her. She would go from serious student, to Fall catalog model, to soulful singer, all with a genuine joy that made none of it feel incongruous. It was this grace, however, that attracted the wrong kind of attention. A Toreador with more self-importance than self-awareness had become enamoured with her, and used his influence to gain permission to sire her, convinced he would be preserving her beauty for eternity. In his twisted mind, her combination of academic aptitude and art was fated to become his childe. Her pre-med major only confirmed in his eyes that she belonged with him. He would break her mind, and leave only the beautiful, inhuman parts intact. 
 +Unfortunately, the embrace twisted what he wished to save. She saw only horrors in her new world, and him as only a monster. When the light in her was snuffed out, she became a cold, pale reflection of what she once was. His increasingly desperate attempts to torture her into enlightenment were only met with increased fear and horror. In disgust, he abandoned her without so much as an explanation. She was still beautiful, and serene in a way she hadn't been before, but it was not his vision. He left without killing her, but was too ashamed to even introduce her to the rest of Kindred society. 
 +That left her on her own, but despite being confronted with the impossible, she found her sense of dread numbed by the need to survive, and even managed to feed her first time without frenzy. It was only after the change had completed, and she truly began to grasp what had happened to her, that the fear set in. She knew nothing of Vampires or Vampire society, and had to somehow stabilize the chaos that her existence had been turned into. Her connection to death and spirits has become more real than the dreams she held just weeks prior. Although she thought herself lost, and the world a hellscape, the Kindred of LA found and cared for her. It was among these that she met Zada, her opposite in all things. Where Mari had become a cold monster, she was warm and human. Where Mari was lost and disturbed, she saw a path ahead, and though Zada had been hurt before, Mari had the open innocence to draw her out. 
 +For a time, they were happy, and when Mari's deathsight was cured, they left LA to live with Mari's parents in Japan. Comfort, however, bred overconfidence, and they both decided their home was in LA. Mari returned with a focus and determination to make a place for the both of them in the chaos of the city. When it became clear this was futile, as the Sabbat overran the other factions, Mari and Zada made a run for it, trying to escape to New York. They nearly made it. Caught just a day away from the city by pursuing Sabbat, Zada chose to face them alone, and defend Mari's escape. Her death, however, destroyed the last remnants of hope Mari had retained. The lessons of her Sire began to make sense as her mind was shattered by pain. It became clear to her that her deathsight was not a view of the world dying, but a view of how it should be, what the world was becoming. Her dormant nature came to the fore as vicissitude infected her, making her a true Volgirre. There was only pain, and she began to follow the Path of Lilith, her Sire's path, in earnest.
 ==== Nolani ==== ==== Nolani ====
-==== Zurine ====+ 
 +{{nolani.jpeg?200}} 
 + 
 +**Sire:**  Vilje and Valra 
 + 
 +**Clan/Bloodline:** Toreador 
 + 
 +**Gen:** 9th 
 + 
 +**Allegience:** Independent 
 + 
 +**Age:** 85 
 + 
 +**Apparent Age:** 24 
 + 
 +**Hair color:** Reddish Brown 
 + 
 +**Eye color:** gray  
 + 
 +**Merits:** Enchanting Voice, Blush of health 
 + 
 +**Flaws:** Rival Sires, Enemy 1p 
 + 
 +**Background**: Nolani grew up in San Francisco, born to a middle class family. With parents both working with art in some capacity, Nolani wanted to follow in their footsteps by finding passion in her own art form.  
 + 
 +So Nolani spent their early years experimenting with various forms of art while dealing with depression and gender questioning on top of that. They discovered their latent talent for metalwork and engraving during a school assignment and made a vow to themself to pursue their new passion with fervor and enthusiasm.  
 + 
 +Nolani's embrace happened a few years after graduating college with high praises and an art degree. They had even begun to make a name for themselves in San Francisco, which is what drew Vilje and Valra's attention to them.  
 + 
 +Bitter rivals neither were willing to give up their right on Siring Nolani into Clan Toreador. Coincidentally, they made their move on the same night, and in a considerable mishap, both were unable to confirm who was the true Sire. 
 + 
 +Five years later, Nolani ended up moving out of San Franciso to set up shop in LA, fleeing the increasing hostilities between her two Sire and their respective influence.  
 + 
 +During those five years, Vilje and Valra would find some common ground and formed a truce between the two rivals.  
 + 
 +Current events: Nolani, alongside a large portion of the Kindred population in LA has fled to New York. Having lost her shop and become entangled in a conspiracy, Nolani hopes to free herself from its web, and with the help of Zurine and Mari, reopen her workshop. 
 +==== Zurine, (Formerly Élienne Moroux) ==== 
 + 
 +{{zurine.jpg?200}}{{zurine1.jpg?200}}{{zurine2.jpg?200}} 
 + 
 +**Clan/Bloodline:** Gangrel 
 + 
 +**Gen:** 11th 
 + 
 +**Allegiance:** Independent (Leans Anarch)  
 + 
 +**Age:** 35 
 + 
 +**Apparent Age:** 25 
 + 
 +**Hair color:** Black, with a streak of purple dye.  
 + 
 +**Eye color:** Blue-Green 
 + 
 +**Merits:** Inoffensive to Animals, Acute Sense (Hearing), Blush of Health, Catlike Balance, Short Bond (V5) 
 + 
 +**Flaws:** Rat in a Cage, Bond Junkie (V5) 
 + 
 +**Road/Path:** Humanity 
 + 
 +**Background**: 
 +Pre-Embrace 
 +Élienne had a hard life growing up. Misfortune struck her family early relegating them to barely floating above the poverty line. They relocated to Seattle Washington from Louisiana when she was young. It was a fresh start for her parents that ended up going nowhere. Élienne however thrived in public school and the outdoors, which she preferred rather than staying at home.  
 + 
 +Eventually she went to college seeking to become a veterinarian; working nights as a bartender; volunteering at animal rehabilitation centers; going to raves and getting high; pursuing her passion of rock climbing on weekends whenever there wasn't a big test coming up. Life fell into a steady rhythm filled with ups and downs. For once it looked like she would finally be able to make a better life for herself. At least... until her outdoor hobbies caught the eye of the supernatural.  
 + 
 +While out on a rock climbing trip Élienne was attacked by a ferocious, feral lynx. During the struggle she swore it shifted into an even more terrifying woman that attempted to sink fangs into her neck. Doing everything she could to stop the woman from biting her they tumbled off a cliff. She landed atop the woman with a sickening crunch. She couldn't feel her legs or her left arm. The woman seemed completely unharmed, and forced Élienne to drink her blood.  
 + 
 +Just when she thought she could feel her legs and try to fight again there was a stabbing pain in her neck and then a bliss greater than anything she had ever known... 
 +Post-Embrace 
 +She awoke buried in the dirt. Her camp and any sign of their struggle gone, apart from a few splatters of her dried blood. She stumbled through the woods, unused to the strange sensations in her body. It was only after chancing upon a lost hiker that she gave conscious thought to the feeling raging inside her, hunger.  By the time she realized her teeth and hands were soaked in his blood it was too late to save him.  
 + 
 +It was then that she knew she could never go back to her previous life. Élienne had truly died yesterday. She would go by a new name and bury her past.  
 + 
 +From then on Zurine was mostly left alone, except for rare visits by her sire to impart strange knowledge, little of it relating to her place in the world, the masquerade, or other kindred. Once she was dragged before Elysium in Seattle and found worthy enough to live outside the city. Those brief visits from her sire were filled with nothing but rebuke, pain, and disappointment. Then the mysterious woman would be gone, not to be seen for years. 
 + 
 +After a decade of growing tired with her sire's bullshit Zurine left, and has been searching for a place to call home. First she went to Los Angeles by herself, and now New York. But this time she has friends and for now a home wherever her small pack leader [[anarchs#chloe_chase|Chloe Chase]] goes. 
 ====== Mortals ====== ====== Mortals ======
 ==== Alaine Hall ==== ==== Alaine Hall ====
Line 341: Line 829:
  
 They now live in Manhattan and work as a mechanic, completely unaware that they live among a world of supernatural creatures, but that may soon change. They now live in Manhattan and work as a mechanic, completely unaware that they live among a world of supernatural creatures, but that may soon change.
-==== Scarlet ====+==== Scarlet Kozlov==== 
 + 
 +**Age:** 21 
 + 
 +**Hair color:** Black(dyed) 
 + 
 +**Eye color:** Green 
 + 
 +**Background**: Scarlet is a first generation immigrant and Brooklyn native. Her family moved from East Europe before she was born on a work visa, and naturalized eventually with her birth. She grew up in a lower middle class neighborhood with parents who did their best to keep her on the straight and narrow with strict discipline and religion, but it was almost impossible to dampen her vivacious spirit. Much to their dismay, she found all sorts of less than traditional friends, and less than traditional hobbies. By the time she was in high school, they simply couldn't see eye to eye on anything. She suffered through Catholic school, graduated with honors, that was the last order she ever took from them. Ironically, she still lived at home, went to school in New York, and has pitched, if loving battles almost weekly with parents who love her dearly but don't understand her at all. 
 +She got a full ride scholarship to Columbia for a math/physics double major, and still found a way to have fun despite a hectic schedule. While she makes it all look easy with her personality, she has worked extremely hard to get where she is, she just would never admit it out loud. A good listener and overly-enthusiastic about whatever her friends like, she still maintains an objective view of things that makes it a bit difficult to get to know the real her. Because of this, she has few close friends, but many acquaintances, something that secretly worries her. 
 +She is always busy, but ask her to fit something into her schedule, and she will find a way. Her carefree attitude makes her late for nearly everything, and she has absolutely no sense of direction, which means meetings with her can go disastrously wrong. She dreams of getting a PhD, but isn't sure what she really wants to do with her life. Up until now, she has just done what inspired her most, and had it work out for her.
 ==== Silje Lund ==== ==== Silje Lund ====
  
Line 424: Line 922:
  
 **Background**: The eldest of the Zannalbane family, and heir to the corporation. After spending a brief period in the hospital shortly before his sister was shipped off to college, he's now returned and reports himself to be better than ever. Beloved by many due to his charisma and wit, his forays into many fields such as competitive sports, acting, modelling, and of course his business ventures have all earned him a reputation as the man who truly has it all. **Background**: The eldest of the Zannalbane family, and heir to the corporation. After spending a brief period in the hospital shortly before his sister was shipped off to college, he's now returned and reports himself to be better than ever. Beloved by many due to his charisma and wit, his forays into many fields such as competitive sports, acting, modelling, and of course his business ventures have all earned him a reputation as the man who truly has it all.
-====== Salubri ====== 
-==== James White ==== 
  
-{{jameswhite.jpg?200}} 
- 
-**Sire:** Broken Mirror 
- 
-**Clan/Bloodline:** Malkavian 
- 
-**Gen:** 13th 
- 
-**Allegiance:** Independent, Arturia 
- 
-**Age:** 29 
- 
-**Apparent Age:** 22 
- 
-**Hair color:** Brown 
- 
-**Eye color:** Hazel 
- 
-**Merits:** Oracular Ability 
- 
-**Flaws:** Overstimulated, Addict (Meth) 
- 
-**Road:** Humanity 
- 
-**Background**: One of the few kindred to succeed in not only surviving an encounter with Arturia, but befriending her, James is Arturia's anonymous contact and ally on the streets. He keeps her updated about the going ons in and around Queens, and in exchange she offers him protection in the few times drug deals go wrong or other kindred try to take advantage of his madness. 
-===== Player Characters ===== 
-==== Arturia ==== 
-==== Mia ==== 
  
  
independent.1625827131.txt.gz · Last modified: 2021/07/09 05:38 by nybn