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independent [2021/07/09 06:55]
nybn [Max]
independent [2021/07/12 14:58] (current)
zeezee Added link to Chloe's page
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 He's something of a paranoid hoarder, and keeps stashes of supplies nearby in case the Ahrimanes might need them. He's something of a paranoid hoarder, and keeps stashes of supplies nearby in case the Ahrimanes might need them.
 ==== Monique  ==== ==== Monique  ====
 +
 +{{monique.jpg?200}}
 +
 +**Clan/Bloodline:** Ahrimanes
 +
 +**Gen:** 10th
 +
 +**Allegiance:** Independent
 +
 +**Age:** 92
 +
 +**Apparent Age:** 28
 +
 +**Hair color:** Black
 +
 +**Eye color:** Green
 +
 +**Merits:** Inoffensive to Animals, Catlike Balance, Light Sleeper
 +
 +**Flaws:** New Arrival, Special Responsibility, Lazy
 +
 +**Background:** A former City Gangrel who spends most of her nights dreaming of a more interesting future. Monique was the first to meet Rose and propose expanding their pack together. They traveled all over the south and eventually met Muricia. Where the entire pack was changed into Ahrimanes. Monique is at home in any city, using local animals to help her scout out safe locations, and is disarmingly charming for a Gangrel. She uses this as an advantage to help the pack, and get others to do the heavy lifting for her. This skill is a double edged sword, and she often ends up relying on others so much she forgets to prepare herself.
 ==== Noriko Tojo ==== ==== Noriko Tojo ====
  
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 citing the religious teachings of the Followers with a strange, quiet fervor. Since then, she's been a staple of the Setite presence within New York, her mysterious charisma bending kine and kindred alike to temptation with a silken ease. Her tactics are far less direct than most within the temple, but her whispers always wear down her victims' resolve in the end. Some believe she inherited the soul of the Snake of Eden. Others say she's a childe of Set himself. The truth remains unknown, and those who look to closely for it find themselves slipping into sweet, sweet temptation... citing the religious teachings of the Followers with a strange, quiet fervor. Since then, she's been a staple of the Setite presence within New York, her mysterious charisma bending kine and kindred alike to temptation with a silken ease. Her tactics are far less direct than most within the temple, but her whispers always wear down her victims' resolve in the end. Some believe she inherited the soul of the Snake of Eden. Others say she's a childe of Set himself. The truth remains unknown, and those who look to closely for it find themselves slipping into sweet, sweet temptation...
 ===== Player Characters ===== ===== Player Characters =====
-==== Ava  ====+==== Avrora Mamonova, aka 'Ava' ==== 
 + 
 +{{ava.jpg?200}} 
 + 
 +**Sire:** Bast Shehata (Adopted 6th gen) 
 + 
 +**Clan/Bloodline:**  Banu Haqim / Warrior Setites (Adopted) 
 + 
 +**Gen:** 8th 
 + 
 +**Allegiance:** Independent, Followers of Set (Cult of Taweret, Warriors) 
 + 
 +**Age:** 101 
 + 
 +**Apparent Age:** 23 
 + 
 +**Hair color:** Dyes often, naturally blonde.  
 + 
 +**Eye color:** Blue 
 + 
 +**Merits:** Addictive Blood, Blush of Health, Indelible, Setite Initiate, Eat Food, Language (x2) 
 + 
 +**Flaws:** Infertile Vitae, Outcast (Assamite), Heartless 
 + 
 +**Road:** Path of Ecstasy  
 + 
 +**Background**: Avrora came from a distinguished Russian family and served in WW2 as an intelligence officer. While stationed in the Persian corridor, she had the misfortune of catching the eye of a wandering Assamite, who concluded she would be an ideal recruit to bring into the fold as either a warrior or vizier. The warriors won out, and she was embraced against her will after her cover was blown at the 1943 Tehran conference between the Allied European leaders. 
 + 
 +She was quickly brought up to speed and the Assamites made use of her talents of seduction and intellect to fight their wars out in the open with intelligence, spycraft, and when needed hit jobs. That is until she was noticed by the Setites and quickly seduced by their enticing offers. Their promises and religion resonated with her soul. Ava grew dissatisfied with her Assamite leash and wanted out.  
 + 
 +The Setites made it happen, in exchange for her eternal loyalty and the opportunity to diablerize her sire, who was a notorious Assamite general. She lured her general to a rendezvous where the security had been compromised by the Setites and the Setite Warrior Bast Shehata ambushed him and consumed his soul. She then removed Avrora's heart for safe keeping, and intends not to return it until Avrora proves her absolute loyalty to the clan. Bast believes the only way she can do this is by abandoning the Path of Ecstasy, to take up the Path of the Warrior and prepare for Set's final return. 
 + 
 +Ava may have other plans. But her blood has been highly altered with Setite sorceries, giving her many traits unique to the clan, while leaving her sterile and unable to create childer. This setback, along with her being at the mercy of her adopted Sire, makes any move to work against Bast incredibly dangerous.  
 + 
 +No one knows why Ava is in New York, but the local Setite businesses and temples readily jumped at the opportunity to have an Ancilla close at hand. She masquerades as a Toreador or a regular follower of Set when it suits her.
 ====== Giovanni ====== ====== Giovanni ======
 The Giovanni have a strong presence in Queens, controlling The Basement nightclub as well as the Credmoor Health Center. Their truce with the Camarilla has kept them safe, and their willingness to deal with the Anarchs has kept them profitable. The Giovanni have a strong presence in Queens, controlling The Basement nightclub as well as the Credmoor Health Center. Their truce with the Camarilla has kept them safe, and their willingness to deal with the Anarchs has kept them profitable.
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 This didn't just attract wraiths. Malkavians flocked to her, and she welcomed them. She needed both patients and staff for her fantasy, although it is unclear at times who is which. Each night, they play out the same scenes, a twisted game of analysis and torture. These volunteers, and even the morbidly curious and disturbed who have braved a visit, are usually safe from more permanent therapy, but that does not hold true of involuntarily committed guests. The Giovanni, and even the Tremere, have called upon her services to 'cure' those who don't see situations the same way they do. Because of this, and because those who aren't committed are usually left unmolested, she and her coterie have been afforded a surprising amount of protection. This didn't just attract wraiths. Malkavians flocked to her, and she welcomed them. She needed both patients and staff for her fantasy, although it is unclear at times who is which. Each night, they play out the same scenes, a twisted game of analysis and torture. These volunteers, and even the morbidly curious and disturbed who have braved a visit, are usually safe from more permanent therapy, but that does not hold true of involuntarily committed guests. The Giovanni, and even the Tremere, have called upon her services to 'cure' those who don't see situations the same way they do. Because of this, and because those who aren't committed are usually left unmolested, she and her coterie have been afforded a surprising amount of protection.
 ===== Player Characters ===== ===== Player Characters =====
-==== Aisha ====+==== Aisha della Passaglia ==== 
 + 
 +{{aisha.jpg?200}} 
 + 
 +**Sire:** Paola della Passaglia (Giovanni Revenant Bloodline) 
 + 
 +**Clan/Bloodline:** Caitiff  
 + 
 +**Gen:** 9th 
 + 
 +**Allegiance:** Giovanni / Lydia Miliner (Regnant)  
 + 
 +**Age:** 61 | Ghouled: 1980 | Embraced: 2010 
 + 
 +**Apparent Age:** 20  
 + 
 +**Hair color:** Black/Green underlayer 
 + 
 +**Eye color:** Amber 
 + 
 +**Merits:** Coldly Logical, Concentration, Benevolent Domitor, Multilingual, Medium (Nightmares only), Revenant Disciplines (Auspex, Necromancy, Fortitude) 
 + 
 +**Flaws:** Tic/Twitch (Smoking), Nightmares, Seizures 
 + 
 +**Road/Path:** Humanity 
 + 
 +**Background:** In Life: Daughter of Asian and Italian immigrants, Aisha's family came from a line of witches that caught the interest of the Della Passaglia family in the 15th century as they began setting up operations all over East Asia. Primarily used as ghouls, they eventually moved back to the United States to pursue family interests, and so Aisha was born in the Americas at the cusp of the information age. 
 + 
 +She became fascinated with writing and investigative journalism, using everything at her disposal to learn more about the world. Early on this led to her contributing to a few media pieces for the family, highlighting their generous charity contributions and fund raising efforts. Her intuition however, told her that something was very wrong. Stories didn’t add up. Some of the charities were just shell corporations that funneled the money to other corporations of dubious origin. If the family was in the business of money laundering, what other secrets might they be hiding? 
 + 
 +Her aptitude in discovering the truth led her down the dark path of her family's secrets and those of the Giovanni. Eventually she dug too deep for her own good and was given an ultimatum: Become a ghoul and study necromancy, with embrace in the cards if she excelled, or sink to the bottom of the ocean with brand new cinderblock shoes. 
 + 
 +It wasn't much of a choice, so she turned her talents to investigative work for the family while struggling with the utter addiction that was vitae. She was given to the Milliners as an assistant in all their affairs for three decades, and was eventually given a proxy kiss by a relative of the Della Passaglia family, infamous among the top minds of the family for breeding ghouls into highly observant revenants. 
 + 
 +- 
 +In Death: Being a gifted student with a love for problem solving and the three decades she had to study necromancy as a ghoul couldn’t prepare her for the cruel twists fate had in store. The embrace didn’t go as planned. She was reborn as a Caitiff, and deemed an unfortunate disappointment by the Giovanni family, despite the protests of her sire who knew how talented Aisha was. After a short time under Paola’s tutelage, they shipped her off to New York to assist Rolando Giovanni, who saw fit to bind her into Lydia’s care. 
 + 
 + 
 +Despite being a Caitiff and treated poorly by other members of the extended Giovanni family, there are some that recognize her unique talent and may want to use her as their own tool to reshape their personal fortunes. Even a Caitiff of low generation could be very powerful, and Aisha was lucky enough to be given the proxy kiss by an eighth generation member responsible for overseeing one of the eastern revenant families. 
 + 
 +Aisha has no love for her extended family save Lydia and her sire, Paola; most are disgusting brutes with their heads stuck so far up their asses they turn a blind eye to all kinds of horrible crimes committed by their proxy kin. However, some treat her kindly, and they did teach her that there was more to the universe than what she could see in front of her. A whole reality that almost no one could perceive, filled with danger, excitement, and the forgotten knowledge of their ancestors. A place that faith alone failed to reach, but when combined with magic could open the threshold. For that gift, she is obligated to do as they wish. 
 + 
 +Aisha suffers from a unique condition among kindred since her embrace. The grand mal seizures she occasionally experienced as a mortal became much worse. But there is a second far more terrifying change. Every night before she awakes, she is locked in terrible nightmares without fail. In these nightmares spirits and wraiths show her many disturbing things. Sometimes she sees flashes of their past, their present, or is herself hunted in an inescapable labyrinth by creatures that defy description.  
 + 
 +As part of her personal studies, she is currently in search of an artifact rumored to be somewhere in New York that would let her see effortlessly into the Shadowlands, and perhaps more... 
 +====== Salubri ====== 
 +==== James White ==== 
 + 
 +{{jameswhite.jpg?200}} 
 + 
 +**Sire:** Broken Mirror 
 + 
 +**Clan/Bloodline:** Malkavian 
 + 
 +**Gen:** 13th 
 + 
 +**Allegiance:** Independent, Arturia 
 + 
 +**Age:** 29 
 + 
 +**Apparent Age:** 22 
 + 
 +**Hair color:** Brown 
 + 
 +**Eye color:** Hazel 
 + 
 +**Merits:** Oracular Ability 
 + 
 +**Flaws:** Overstimulated, Addict (Meth) 
 + 
 +**Road:** Humanity 
 + 
 +**Background**: One of the few kindred to succeed in not only surviving an encounter with Arturia, but befriending her, James is Arturia's anonymous contact and ally on the streets. He keeps her updated about the going ons in and around Queens, and in exchange she offers him protection in the few times drug deals go wrong or other kindred try to take advantage of his madness. 
 +===== Player Characters ===== 
 +==== Arturia Pendragon ==== 
 + 
 +{{arturia.jpg?200}} 
 + 
 +**Sire:** Gabriel 
 + 
 +**Clan/Bloodline:** Warrior Salubri 
 + 
 +**Gen:** 6th 
 + 
 +**Allegiance:** Independent, Clan Salubri, Mia 
 + 
 +**Age:** 1609 
 + 
 +**Apparent Age:** 21 
 + 
 +**Hair color:** Black 
 + 
 +**Eye color:** Blue 
 + 
 +**Merits:** Code of Honor, Iron Will, Early Riser, Blooding By The Code, Golconda Seeker (5) 
 + 
 +**Flaws:** Infertile Vitae, Hunted Like a Dog, Odd Eye (2) 
 + 
 +**Road:** Code of Samiel 
 + 
 +**Background**: Embraced by Samiel's child Gabriel while the older kindred was travelling to the North through the lands of Britannia, Arturia found herself suddenly thrust into the cruel and unforgiving world of ancient kindred society. Back then, the masquerade was far less a concern, and many vampires openly showed feats of superhuman ability, becoming immortalised in legend. Arturia, despite not knowing it then, would become one such Kindred. Charged with the protection of a healer Salubri, Guinevere, she sought to bring order and peace to the kingdom she had been born to. She began to gain repute after her feats of bravery and might in battle showed her to be a mighty warrior; though she hid her true name and gender behind the mantle of Arthur. Over many years of fighting, she eventually came to claim the throne and assume the title of King of Britannia, forming a coterie of loyal kindred around her. And for a time, all was well. Her loyal friend of the Founderless Clan Tremere enchanted a mighty blade for her, her loyal knights gathered of the clans Ventrue, Lasombra and Brujah reinforced her martial prowess and helped repel countless foes from Britannia's lands. But tragedy struck, shortly after Guinevere had sired her first childe. On their way returning, Baali struck, hunting Guinevere for diablerie. Guinevere's child escaped, but Guinevere was not so lucky. Lancelot arrived to try and save his beloved Healer, but was too late, flying into frenzy at the realization of what had happened to her. 
 + 
 +  
 +Time passed, as it's prone to doing. Arturia stepped down from the throne, dedication herself to the protection of Guinevere's Childe. But as the healers must do, she set off in search of Golconda, choosing to head eastward. Arturia was left alone. She denied herself sleep, for it was she who must watch over the dwindling remains of her once proud clan. She watched for centuries, unable to have childe of her own to reinforce her dying bloodline. Until, she found herself in a small house in Far Rockaway in Queens. And until, she got a call from Guinevere's childe. Not much, just a room number at the local hospital and a ' goodbye'. And so, the once proud king gathered her blade and bike, and made her way to take a new charge on, and to protect her blood once more. 
 +==== Mia Brunelli ==== 
 + 
 +{{miabrunelli.jpg?200}} 
 + 
 +**Sire:**  Enide 
 + 
 +**Clan/Bloodline:** Salubri 
 + 
 +**Gen:** 7th 
 + 
 +**Allegience:** Independent 
 + 
 +**Age:** 18 
 + 
 +**Apparent Age:** 18 
 + 
 +**Hair color:** Brown 
 + 
 +**Eye color:** Green 
 + 
 +**Merits:** Eidetic Memory, Oracular Ability 
 + 
 +**Flaws:** Cursed(progressive blindness with increased Humanity), Phobia(thanatophobia, particularly the smell) 
 + 
 +**Background:** Mia was born and raised in the shadows of Big Ellis in the Ravenswood Projects of Queens as the eldest of a family of seven.  and in one of the largest cities in the world, never really saw much of anything. Her life wasn't bad, but it was hard. Her family lived month to month, with her father working in a nearby factory, and her mother at a daycare. She grew up tough but happy, and protective but kind. She was, however, singularly gifted. Her family stressed her education, and in between juggling responsibilities at home and her own part time job, she managed to get decent grades, and everyone was hopeful she would be the first in living memory to go to college. She was going to be a doctor of pediatrics. She nearly was.  
 +Her father was diagnosed and died of a work-related cancer when she was 15. The compensation from the company was hardly sufficient to support a family, and her mother crumbled under the stress of keeping them together. A few of her siblings were moved to the homes of relatives, a few were taken by protective services, and within a year, Mia was alone with her mother, whose failing health, mentally and physically, meant on a good day she was asleep. On a bad day she was out of control. 
 +Mia refused to leave, but without any support, was left to make decisions for both herself and her mother. She grew embittered, not by the situation, but by the lack of understanding from others. Having taken responsibility, she blamed herself for their situation, and anger grew into rebelliousness. Her grades fell, and her friendset grew at once older and more unruly. She was arrested on minor charges a few times, but was just brought back to her home and left alone.  
 +The summer she was 17, she went to visit her siblings for a few weeks. When she came back, she found her mother dead in bed, and that way for several days in the abandoned house. She blamed herself for not being there, and was unable to move on. She moved to her grandparent's house, but spent more time on the streets than at home. Filled with self-blame and anger, Mia began to spiral into many of the same behaviors her mother had. On her final day as a conscious mortal, she had been out too late with people she shouldn't know, doing things she shouldn't do. It was just a normal night for her until finding a woman collapsed. What she thought to be a medical problem turned out to be domestic violence, and in trying to help, Mia found herself caught up in a situation that quickly grew out of hand, and none of her 'friends' were there to support her.  
 +It only took a few blows for the damage to be done. Even if she woke again, it would be with a host of disabilities on top of mental health issues she was already facing. She spent a week in a coma, and then rather mysteriously, died. In truth, she was mostly healed by an ancient Salubri who had chosen to embrace her. Although the embrace had been purposeful, the timing was not. A Malkavian had warned her Sire of their imminent diablerie at the hands of a Tremere which forced her hand. A serious, calculating woman, her Sire had no choice but to have her childe diablerize her, and entrust her training as a healer to an unlikely mentor: a warrior.
 ====== Unaffliated ====== ====== Unaffliated ======
 ==== Anita Dragomir ==== ==== Anita Dragomir ====
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 **Background**: Once a target for recruitment by the Toreador, Princess was a popular internet personality in life. An idol, brought to America to conquer a new demographic, her popularity was on the rise. However, her sire saw beneath the surface, deep into the twisted mind beyond the facade. Utterly psychopathic even in life, Princess was the ideal Childer for any depraved son or daughter of Malkav. However, the blood ran too thin, too little, too late. She came back, but as a thin blood, a duskborn. Her sire considered abandoning her, but to his surprise she was already gone. She spent the year after her embrace studying, practicing, learning what she was as she finally threw aside her obsolete humanity. And now, she makes her return debut to the limelight, ready to corrupt and draw forth the madness within her adoring fans. **Background**: Once a target for recruitment by the Toreador, Princess was a popular internet personality in life. An idol, brought to America to conquer a new demographic, her popularity was on the rise. However, her sire saw beneath the surface, deep into the twisted mind beyond the facade. Utterly psychopathic even in life, Princess was the ideal Childer for any depraved son or daughter of Malkav. However, the blood ran too thin, too little, too late. She came back, but as a thin blood, a duskborn. Her sire considered abandoning her, but to his surprise she was already gone. She spent the year after her embrace studying, practicing, learning what she was as she finally threw aside her obsolete humanity. And now, she makes her return debut to the limelight, ready to corrupt and draw forth the madness within her adoring fans.
 +
 +==== Sasha "The Sculptor" ====
 +
 +{{sasha.jpg?200}}{{sasha1.jpg?200}}
 +
 +**Sire:** Tanya Malinkova
 +
 +**Clan/Bloodline:** Tzimisce
 +
 +**Gen:** 6th
 +
 +**Allegiance:** Herself
 +
 +**Age:** 713
 +
 +**Apparent Age:** 25, but changes regularly
 +
 +**Hair color:** Black, but changes regularly
 +
 +**Eye color:** Amber, but changes regularly
 +
 +**Merits:** Bioluminescence, Promethean Clay, Inoffensive to Animals, Unbondable, Multi-Lingual, Grand Library, Eidetic Memory, Sturdy, Huge Size, Controllable Night 
 +Sight, Bruiser
 +
 +**Flaws:** Ancestral Soil Dependency, Beacon of the Unholy, Eerie Presence, Vengeful
 +
 +**Road/Path:** Path of Self-Focus
 +
 +**Background**: Born into the Grimaldi family in the late middle ages in what would come to be Germany, Sasha came into contact with kindred society almost from the start of her life. She was raised to be yet another useful part of the Revenant family, a connection for the Sabbat to the human world and its few benefits. 
 +But early on the woman realised that she wasn't quite like the others, where other youths would cower in fear of their vampiric masters, Sasha showed calculated respect and subservience. Where others clung to morals and humanity, Sasha started to forge herself into someone capable of self-sufficiency... when the time was right of course. But when she came of age and was about to be sent off to work for the Sabbat, to keep the Masquerade and supply her superiors with the coin needed to go after their nightly business, when she was to be bound to the local bishop overseeing her family branch... that was when she for once faltered, the taking of her free will would be a severe wrench in her machinations, her plans. There was nothing she could do of course... she was cunning sure, but that wouldn't help against the magic of the bond. At the time it was a relatively recent and rare development for some of the Grimaldi to be bound, to assure there was going to be no betrayal.
 +As such Sasha hadn't been able to prepare for it, to find some kind of loophole, but... fate shone upon her with benevolent light. For when she had almost resigned herself to her fate already and tasted the bishop's vitae... she didn't feel anything. No need to follow orders, no urge to prove herself or to keep her master happy. Nothing but her own will.
 +
 +Of course she played along and for years did her part as a Grimaldi, bringing in money and doing what she needed to please her masters. It was a prime opportunity to craft connections and familiarise herself with the kindred world after all. And eventually her efforts payed off, her work got recognised, by a Paladin of all people, a Rus Tzimisce by the name of Tanya Malinkova. She took her along on a journey through Wallachia and eventually into Rus' territory. It was meant to be not only a physical but also a spiritual journey and Tanya told her much about the ancient history of the the clan and its predecessors, of the Shaper, Ynosh, Yorak, The Dracon and more. About their traditions and the ancient pacts some of them had made with a being of immense power. Sasha learned of the Lelék and the spirit in all things, how to honor them, how to entice them, how to utilise them. And after a few more years of servitude she finally tasted the crimson vitae of her sire as she breathed her last and first.
 +-
 +More time went by and she studied both fleshcrafting and koldunic arts from her sire, who still believed her to be bound and at her every beck and call... but eventually, when Malinkova's font of wisdom ran dry, Sasha did the same to her sire and drained her fully when she least expected it. The diablerie of her sire was but the first step though to true freedom and even if they had lived secluded, away from other kindred, she still had to lay low for now. Amass power and experience, ripen her arts and forge herself into a tool of her desires. For a while she donned Malinkova's appearance and identity, she had studied her master long enough to pull off a decent job and use her once more to further her own goals. As such the decades went by and eventually she returned to her original homecountry. On a full moon night she set her sights on the haven of Anselm the Pious, the very bishop she was once supposed to be bound to, one of the few that started the practice in the Grimaldi family that early. With the Lelék on her side, Sasha tore the very earth beneath the haven asunder and watched the building above crumple like a brittle shack in a storm. When the bishop finally emerged from the wreckage, skull half caved in and bones broken, he gazed upon the shape of the dragon, an homage to her heritage, her war form. That was the last he saw before he too was drained like her sire before, mercilessly, fully...
 +-
 +It was after this deed that Sasha made a sentimental mistake, thinking of her family, the people that were once close to her and went through similar experiences, that had their freedom denied and were only used for other's gain... She freed them, five in total, Grimaldi that had been in the service of the bishop. Sasha took them in and started to teach them, similarly to how Malinkova had once taught her... though less thoroughly, she was all too much aware of ending on the other side of the fangs. But what she didn't consider was how deep the manipulation of her fellows had run, how much they had accustomed themselves to the lack of freedom and the subservience seeping through them. And one night her five disciples came, freshly embraced and in company of ghouls and other kindred to destroy her for what she had done. Sasha was forced to flee, taking into the night and leaving behind what she had thought to be her home. But she didn't stay away for long... revenge lay on her tongue and she could already taste the vitae of those that had betrayed her. One by one she started to hunt them, first those that knew about her diablerie of Anselm... there was no need to let history repeat itself, even if she still wore the guise of her sire. But the five traitors she had left for last, Markolf was the first she found and eventually left for the sun, turned into a groteque statue of flesh and pain, Kathrin the second, equally left a sculpture of groteque beauty before the sun finally released her. The other three... Didrich, Ludolf and Alda... they had gotten notice of her acts and had fled across the ocean to the west, to the new world.
 +-
 +Driven by her revenge, Sasha followed them across, but eventually lost their trail. But she had time, she was patient and eventually she would find them to exact her vengeance. In the meantime she could did as she had before, build up power, prepare, learn... but also enjoy her freedom. Sooner or later she would hear of her enemies, sooner or later she would find them... and then... this time... nothing would be able to safe them.
 ==== Zoe Drakos ==== ==== Zoe Drakos ====
  
Line 424: Line 651:
 There are much larger games at play that last much longer than a Kindred's lifespan. How can a child be expected to participate in a game for adults? We are their shepherds until we are not. There is no need to fear. The unknown is terrifying, but the unknowable will wash over you like a wave so far overhead that it appears to be just a faint ripple in the sky. There are much larger games at play that last much longer than a Kindred's lifespan. How can a child be expected to participate in a game for adults? We are their shepherds until we are not. There is no need to fear. The unknown is terrifying, but the unknowable will wash over you like a wave so far overhead that it appears to be just a faint ripple in the sky.
 ===== Player Characters ===== ===== Player Characters =====
-==== Hana ==== +==== Hana West ==== 
-==== Mari ====+ 
 +{{hanawest.jpg?200}} 
 + 
 +**Sire:** Mari Ito 
 + 
 +**Clan/Bloodline:** Volgirre Toreador 
 + 
 +**Gen:** 11th 
 + 
 +**Allegiance:** Independent 
 + 
 +**Age:** 24 (Died at 24) 
 + 
 +**Apparent Age:** 20 
 + 
 +**Hair color:** Brown 
 + 
 +**Eye color:** green 
 + 
 +**Merits:** Enchanting Voice, Volgirre, Acute Sense: Touch, Pain Tolerance 
 + 
 +**Flaws:** Bond Junkie, Long Bond, Overstimulated, Dull Bite 
 + 
 +**Road:** Humanity 
 + 
 +**Background**: A young woman living in Manhattan, Hana struggles by making ends meet. In the day she works at a nearby local library, and at night she cams for extra cash. After a chance encounter with a kindred, she was embraced after being intensely fleshcrafted into a new person. Forever changed by the experience, she now seeks to learn under her Sire's teachings. 
 + 
 +==== Mari Ito ==== 
 + 
 +{{mariito.jpg?200}} 
 + 
 +**Sire:** Aaron O'Connor/Aleksei 
 + 
 +**Clan:** Toreador Volgirre 
 + 
 +**Gen:** 10th 
 + 
 +**Allegience:** None(Camarilla) 
 + 
 +**Age:** 23 
 + 
 +**Apparent Age:** 23 
 + 
 +**Hair Color:** Black 
 + 
 +**Eye Color:** Dark Brown 
 + 
 +**Merits:** Volgirre(2), Medium(2), Language(1),Enchanting Voice(2) 
 + 
 +**Flaws:** Touch of Frost(1),Deathsight(2), Cold Breeze(1),Cast No Reflection(1),Sire's Resentment(1) 
 + 
 +**Background:** Mari's was a rising star in the LA music scene. A transplant from Japan ostensibly on a student visa, she spent more time finding places to play than actually studying, and was regularly playing in clubs all over the city by the end of her freshman year. A versitile voice, she sang everything from backup for bad R&B groups, to jazz in dive bars, to recording for techno tracks that she would never be credited for. Finally, she found her own band and some success in an eclectic mix of punk and electro-jive, and turned that into modeling work after being 'discovered' at a gig, at a bar she was far too young to be in. She wasn't famous, but she was on her way. 
 + 
 +No one knew what to make of her. She would go from serious student, to Fall catalog model, to soulful singer, all with a genuine joy that made none of it feel incongruous. It was this grace, however, that attracted the wrong kind of attention. A Toreador with more self-importance than self-awareness had become enamoured with her, and used his influence to gain permission to sire her, convinced he would be preserving her beauty for eternity. In his twisted mind, her combination of academic aptitude and art was fated to become his childe. Her pre-med major only confirmed in his eyes that she belonged with him. He would break her mind, and leave only the beautiful, inhuman parts intact. 
 +Unfortunately, the embrace twisted what he wished to save. She saw only horrors in her new world, and him as only a monster. When the light in her was snuffed out, she became a cold, pale reflection of what she once was. His increasingly desperate attempts to torture her into enlightenment were only met with increased fear and horror. In disgust, he abandoned her without so much as an explanation. She was still beautiful, and serene in a way she hadn't been before, but it was not his vision. He left without killing her, but was too ashamed to even introduce her to the rest of Kindred society. 
 +That left her on her own, but despite being confronted with the impossible, she found her sense of dread numbed by the need to survive, and even managed to feed her first time without frenzy. It was only after the change had completed, and she truly began to grasp what had happened to her, that the fear set in. She knew nothing of Vampires or Vampire society, and had to somehow stabilize the chaos that her existence had been turned into. Her connection to death and spirits has become more real than the dreams she held just weeks prior. Although she thought herself lost, and the world a hellscape, the Kindred of LA found and cared for her. It was among these that she met Zada, her opposite in all things. Where Mari had become a cold monster, she was warm and human. Where Mari was lost and disturbed, she saw a path ahead, and though Zada had been hurt before, Mari had the open innocence to draw her out. 
 +For a time, they were happy, and when Mari's deathsight was cured, they left LA to live with Mari's parents in Japan. Comfort, however, bred overconfidence, and they both decided their home was in LA. Mari returned with a focus and determination to make a place for the both of them in the chaos of the city. When it became clear this was futile, as the Sabbat overran the other factions, Mari and Zada made a run for it, trying to escape to New York. They nearly made it. Caught just a day away from the city by pursuing Sabbat, Zada chose to face them alone, and defend Mari's escape. Her death, however, destroyed the last remnants of hope Mari had retained. The lessons of her Sire began to make sense as her mind was shattered by pain. It became clear to her that her deathsight was not a view of the world dying, but a view of how it should be, what the world was becoming. Her dormant nature came to the fore as vicissitude infected her, making her a true Volgirre. There was only pain, and she began to follow the Path of Lilith, her Sire's path, in earnest.
 ==== Nolani ==== ==== Nolani ====
-==== Zurine ====+ 
 +{{nolani.jpeg?200}} 
 + 
 +**Sire:**  Vilje and Valra 
 + 
 +**Clan/Bloodline:** Toreador 
 + 
 +**Gen:** 9th 
 + 
 +**Allegience:** Independent 
 + 
 +**Age:** 85 
 + 
 +**Apparent Age:** 24 
 + 
 +**Hair color:** Reddish Brown 
 + 
 +**Eye color:** gray  
 + 
 +**Merits:** Enchanting Voice, Blush of health 
 + 
 +**Flaws:** Rival Sires, Enemy 1p 
 + 
 +**Background**: Nolani grew up in San Francisco, born to a middle class family. With parents both working with art in some capacity, Nolani wanted to follow in their footsteps by finding passion in her own art form.  
 + 
 +So Nolani spent their early years experimenting with various forms of art while dealing with depression and gender questioning on top of that. They discovered their latent talent for metalwork and engraving during a school assignment and made a vow to themself to pursue their new passion with fervor and enthusiasm.  
 + 
 +Nolani's embrace happened a few years after graduating college with high praises and an art degree. They had even begun to make a name for themselves in San Francisco, which is what drew Vilje and Valra's attention to them.  
 + 
 +Bitter rivals neither were willing to give up their right on Siring Nolani into Clan Toreador. Coincidentally, they made their move on the same night, and in a considerable mishap, both were unable to confirm who was the true Sire. 
 + 
 +Five years later, Nolani ended up moving out of San Franciso to set up shop in LA, fleeing the increasing hostilities between her two Sire and their respective influence.  
 + 
 +During those five years, Vilje and Valra would find some common ground and formed a truce between the two rivals.  
 + 
 +Current events: Nolani, alongside a large portion of the Kindred population in LA has fled to New York. Having lost her shop and become entangled in a conspiracy, Nolani hopes to free herself from its web, and with the help of Zurine and Mari, reopen her workshop. 
 +==== Zurine, (Formerly Élienne Moroux) ==== 
 + 
 +{{zurine.jpg?200}}{{zurine1.jpg?200}}{{zurine2.jpg?200}} 
 + 
 +**Clan/Bloodline:** Gangrel 
 + 
 +**Gen:** 11th 
 + 
 +**Allegiance:** Independent (Leans Anarch)  
 + 
 +**Age:** 35 
 + 
 +**Apparent Age:** 25 
 + 
 +**Hair color:** Black, with a streak of purple dye.  
 + 
 +**Eye color:** Blue-Green 
 + 
 +**Merits:** Inoffensive to Animals, Acute Sense (Hearing), Blush of Health, Catlike Balance, Short Bond (V5) 
 + 
 +**Flaws:** Rat in a Cage, Bond Junkie (V5) 
 + 
 +**Road/Path:** Humanity 
 + 
 +**Background**: 
 +Pre-Embrace 
 +Élienne had a hard life growing up. Misfortune struck her family early relegating them to barely floating above the poverty line. They relocated to Seattle Washington from Louisiana when she was young. It was a fresh start for her parents that ended up going nowhere. Élienne however thrived in public school and the outdoors, which she preferred rather than staying at home.  
 + 
 +Eventually she went to college seeking to become a veterinarian; working nights as a bartender; volunteering at animal rehabilitation centers; going to raves and getting high; pursuing her passion of rock climbing on weekends whenever there wasn't a big test coming up. Life fell into a steady rhythm filled with ups and downs. For once it looked like she would finally be able to make a better life for herself. At least... until her outdoor hobbies caught the eye of the supernatural.  
 + 
 +While out on a rock climbing trip Élienne was attacked by a ferocious, feral lynx. During the struggle she swore it shifted into an even more terrifying woman that attempted to sink fangs into her neck. Doing everything she could to stop the woman from biting her they tumbled off a cliff. She landed atop the woman with a sickening crunch. She couldn't feel her legs or her left arm. The woman seemed completely unharmed, and forced Élienne to drink her blood.  
 + 
 +Just when she thought she could feel her legs and try to fight again there was a stabbing pain in her neck and then a bliss greater than anything she had ever known... 
 +Post-Embrace 
 +She awoke buried in the dirt. Her camp and any sign of their struggle gone, apart from a few splatters of her dried blood. She stumbled through the woods, unused to the strange sensations in her body. It was only after chancing upon a lost hiker that she gave conscious thought to the feeling raging inside her, hunger.  By the time she realized her teeth and hands were soaked in his blood it was too late to save him.  
 + 
 +It was then that she knew she could never go back to her previous life. Élienne had truly died yesterday. She would go by a new name and bury her past.  
 + 
 +From then on Zurine was mostly left alone, except for rare visits by her sire to impart strange knowledge, little of it relating to her place in the world, the masquerade, or other kindred. Once she was dragged before Elysium in Seattle and found worthy enough to live outside the city. Those brief visits from her sire were filled with nothing but rebuke, pain, and disappointment. Then the mysterious woman would be gone, not to be seen for years. 
 + 
 +After a decade of growing tired with her sire's bullshit Zurine left, and has been searching for a place to call home. First she went to Los Angeles by herself, and now New York. But this time she has friends and for now a home wherever her small pack leader [[anarchs#chloe_chase|Chloe Chase]] goes. 
 ====== Mortals ====== ====== Mortals ======
 ==== Alaine Hall ==== ==== Alaine Hall ====
Line 562: Line 922:
  
 **Background**: The eldest of the Zannalbane family, and heir to the corporation. After spending a brief period in the hospital shortly before his sister was shipped off to college, he's now returned and reports himself to be better than ever. Beloved by many due to his charisma and wit, his forays into many fields such as competitive sports, acting, modelling, and of course his business ventures have all earned him a reputation as the man who truly has it all. **Background**: The eldest of the Zannalbane family, and heir to the corporation. After spending a brief period in the hospital shortly before his sister was shipped off to college, he's now returned and reports himself to be better than ever. Beloved by many due to his charisma and wit, his forays into many fields such as competitive sports, acting, modelling, and of course his business ventures have all earned him a reputation as the man who truly has it all.
-====== Salubri ====== 
-==== James White ==== 
  
-{{jameswhite.jpg?200}} 
- 
-**Sire:** Broken Mirror 
- 
-**Clan/Bloodline:** Malkavian 
- 
-**Gen:** 13th 
- 
-**Allegiance:** Independent, Arturia 
- 
-**Age:** 29 
- 
-**Apparent Age:** 22 
- 
-**Hair color:** Brown 
- 
-**Eye color:** Hazel 
- 
-**Merits:** Oracular Ability 
- 
-**Flaws:** Overstimulated, Addict (Meth) 
- 
-**Road:** Humanity 
- 
-**Background**: One of the few kindred to succeed in not only surviving an encounter with Arturia, but befriending her, James is Arturia's anonymous contact and ally on the streets. He keeps her updated about the going ons in and around Queens, and in exchange she offers him protection in the few times drug deals go wrong or other kindred try to take advantage of his madness. 
-===== Player Characters ===== 
-==== Arturia ==== 
-==== Mia ==== 
  
  
independent.1625831714.txt.gz · Last modified: 2021/07/09 06:55 by nybn